I was working on a project several months ago. I took a break for awhile and then figured I would do more work on it. The version of B4B is newer than the last time I worked on this project but compiles just fine. I uploaded my recompiled APK to my google developer account and replaced the older APK on there. Version numbers are still the same and are set to 1. I installed the newly compiled APK to my Samsung Note 8 and a Bluestacks android emulator. On both upon starting the application I receive a Not_Market_Managed error. I have never received this type of error before. My licensing had previously worked fine. Both my testing devices (Note 8 and a emulator) are signed in with my Google developer email account. Licensing is set to "licensed" in my developer account , as well as assigning my Gmail address to it. I have uploaded my APK for Alpha testing. Setup a google group community for testing.
The code is compiled as released and is obfuscated. As far as my licensing code goes it hasn't changed since the last time I worked on it. The application always ran as "Licensed" for testing.
I am at a dead end now. I do not know what is cauing this. I have not checked but, is it possible I could be getting a Market_Not_Managed error becaused I compiled with a Debug private key? And then uploaded that APK to my google developer account. I am not able to check this right now as I am away from my development computer. Is anyone aware what I should check to resolve this problem?
Thanks,
Bryan
The code is compiled as released and is obfuscated. As far as my licensing code goes it hasn't changed since the last time I worked on it. The application always ran as "Licensed" for testing.
I am at a dead end now. I do not know what is cauing this. I have not checked but, is it possible I could be getting a Market_Not_Managed error becaused I compiled with a Debug private key? And then uploaded that APK to my google developer account. I am not able to check this right now as I am away from my development computer. Is anyone aware what I should check to resolve this problem?
Thanks,
Bryan