Hello,
I have the source C code for a fixed point FFT that I've used in the Arduino IDE.
I would much rather use B4R. This means I have to either use the in-line compiler or develop a wrapper library for the FFT. Given the code's size, I think the library route is probably the way to go.
First question: Am I reinventing the wheel? I have searched and I do not see an FFT for B4R. Did I just miss it?
I'm much more comfortable with C than C++, but given the examples in the B4R library folder I can probably muddle my way through it.
Suppose I create the library code and start testing. At what point is the code compiled and how am I notified or alerted that there are errors in my code?
I see there is a tool for generating the XML. Does this tool also check the code for errors?
Thanks,
Barry.
I have the source C code for a fixed point FFT that I've used in the Arduino IDE.
I would much rather use B4R. This means I have to either use the in-line compiler or develop a wrapper library for the FFT. Given the code's size, I think the library route is probably the way to go.
First question: Am I reinventing the wheel? I have searched and I do not see an FFT for B4R. Did I just miss it?
I'm much more comfortable with C than C++, but given the examples in the B4R library folder I can probably muddle my way through it.
Suppose I create the library code and start testing. At what point is the code compiled and how am I notified or alerted that there are errors in my code?
I see there is a tool for generating the XML. Does this tool also check the code for errors?
Thanks,
Barry.