Test your math skill and reach the goal by applying mathematical operations to the given values.
To do this you select a (result) value, the operator to apply in the formula and then the second (result) value.
Each given goal has atleast 1 solution with a minimum of 2 operations to rule out single operation wins.
You have 90 seconds to solve the puzzle.
This game is based on the math subgame of the dutch/belgian TV game "Cijfers en Letters" ("Des Chiffres et des Lettres", "Countdown" and other variants.)
https://play.google.com/store/apps/details?id=com.sorex.mathking
libs used: core, firebaseadmob (ads), threading (data generating,solution solver), phone (stay awake), okhttp (score/ranking)
To do this you select a (result) value, the operator to apply in the formula and then the second (result) value.
Each given goal has atleast 1 solution with a minimum of 2 operations to rule out single operation wins.
You have 90 seconds to solve the puzzle.
This game is based on the math subgame of the dutch/belgian TV game "Cijfers en Letters" ("Des Chiffres et des Lettres", "Countdown" and other variants.)
https://play.google.com/store/apps/details?id=com.sorex.mathking
libs used: core, firebaseadmob (ads), threading (data generating,solution solver), phone (stay awake), okhttp (score/ranking)
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