Probably the Pokemon name that has brought success, then.these geo games are far from new tho.
I think it almost exists 10 years where people go out with a GPS and need to find things on specific locations. (with handheld GPS devices, before smart phones had it)
these geo games are far from new tho.
I think it almost exists 10 years where people go out with a GPS and need to find things on specific locations. (with handheld GPS devices, before smart phones had it)
Obviously I'd like to ramp this up, but I calculate then that if I had 2 games with 100,000 active users, I'd be making 200000*0.0075=£1500 per month in ad revenue. I think getting 100k users for a game isn't un-realistic, and I'm sure some B4A users have managed this already.
but meanwhile you could get new users (who might play just three months)You might spend a year writing a great game but it has high revenues for 3 months before people get tired of it and move onto something else.
All good points. One thing to point out since Flappy bird was mentioned, is that flappy bird sat on the appstore with no real interest or downloads for nine months before it got popular, and it only got popular when someone with a lot of twitter followers tweeted about it when they stumbled across it.
Hi everyone,
I read this post in an attempt to find out if I should drop or continue my app development, but I am none the wiser (still).
Anyway, to add my 50 cents to the discussion:
Most app devs here (and everywhere else) rely heavily on PlayStore or other app markets to get them large numbers of users so that in-app purchases occur or ads money start rolling in. I also listed my app in Google store, but had little success. For me it is just another channel of marketing.
Uhm...
I was thinking to write a joke: "Well, hire Ronaldo to make TV ads for your app".
Then, a "not so stupid idea": TV ads is very expensive; we could share the costs to advertise (Tv) a page with all of our apps! This page may be on this site, so B4X would also benefit.
Yes, this is a very good idea. Erel will pay 99%, we all together 1%
Isn't AdSense for sites and not for mobile?My app makes around £900 p/m (adsense) according to analytics its on about 70,000 devices, and its not on any stores, I do have an app on Google & Amazon Stores that has had about 250,000 installs but that only makes about $60 (Startapp) a month. I dont understand the maths, but adsense is my favorite!
I have an app on Google that brings in $140.00 to $160.00 in sales every moth. It has done that for the last 5 years.
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