How to calculate/get GMT

Creaky

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Longtime User
I've been looking at all the DateTime related posts and tutorials but I somehow can't figure out a way to calculate/get the true GMT time.

Most examples use:

B4X:
Dim timezone As Long
timezone = -DateTime.DateParse("01/01/1970")
Msgbox(DateTime.Time(DateTime.Now - timezone),"")

But this does not take DST into account. I live in Holland and our timezone is GMT+1, but not during the somertime then it is GMT+2.

When I set the timezone in my emulator, it tells me "Amsterdam, Berlin" is now GMT+2:00, which is correct (Timezone + DST). But the code above reports 10:00 when the local time here is 11:00. It should be 09:00 as that is the local time minus 2 hours. What am I missing here?
 

Erel

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Please try the following code:
B4X:
Sub Activity_Create(FirstTime As Boolean)
   Log(GetTimeZoneOffset)
End Sub

Sub Activity_Resume

End Sub

Sub Activity_Pause (UserClosed As Boolean)

End Sub
Sub GetTimeZoneOffset
   Dim s, d As String
   Dim l1 As Long
   s = DateTime.DateFormat
   DateTime.DateFormat = "MM/dd/yyyy HH:mm:ss"
   l = DateTime.Now
   d = DateTime.Date(l) & " GMT"
   DateTime.DateFormat = "MM/dd/yyyy HH:mm:ss z"
   Dim res As Int
   res = -Round((l - DateTime.DateParse(d))/3600000)
   DateTime.DateFormat = s
   Return res
End Sub
 
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Creaky

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The response is "2"

I presume that it is +2 and that when I use a negative timezone I get -2?
 
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Creaky

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Just tried your new code Erel, although it does give me the number of hours offset to GMT, it doesn't tell me whether it is a positive offset or a negative one.

When I change the timezone in my emu to +02:00 or -02:00, it returns "2" in both cases. Now I've been trying to grasp what you are doing in that sub, but I can't figure it out. Are you able to change the sub so that it does give a negative offset when a GMT-02:00 timezone is used?

Thanx in advance for the effort!
 
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Creaky

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Longtime User
Hmmmm, maybe I overlooked something...
I'll give it another try tomorrow. Thanks again.
 
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