Do you want the users to be able to write some code? There's a Basic interpreter library in this on-device IDE you could use together with the IDE editor.
Here we have (yet) another updated version of BasicIDE Suite, my on device development environment. Basic IDE Suite has three components. BasicIDE An on-device development environment which uses the BasicLib B4A library to provide the language interpreter for the IDE. This latest version has...
I know Android app can call .so plugins, for example, game console emulators can call .so plugins to emulate different platform. I'm not sure whether plugins in jar format can also be called.
Another way is to use script languages to write plugins.
The plugin calling interface protocol must be defined at first normally and the plugins are developped according to that framework so the main app knows how to call it. For example could be only 3 funcs defined with exact same func name as init(), process(), free(). The Android retro game emulator can load and call a .so file directly in any directory. I assume .jar can also be loaded dynamically.
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