You can draw polygons with B4XCanvas.DrawPath. The following code calls B4XCanvas.DrawPath on B4A and B4i and calls a different method in B4J. DrawPath in B4J is slower than the other drawing methods as it requires clipping the canvas (it is only required in B4J). To summarize, only use this...
You can draw polygons with B4XCanvas.DrawPath. The following code calls B4XCanvas.DrawPath on B4A and B4i and calls a different method in B4J. DrawPath in B4J is slower than the other drawing methods as it requires clipping the canvas (it is only required in B4J). To summarize, only use this...