Bug? Issue With Adding WearableDataLayer Lib to to B4A V3.82

potman100

Active Member
Licensed User
Longtime User
Hi

I am trying to add the WearableDataLayer lib to an application.

I create a new app, then add references to JavaObject and WearableDataLayer all seems ok, but
as soon as I save the app, task manager shows that java.exe starts to consume 80% cpu and eats memory > 1 gig in a few seconds.

If I close the app and reopen it java.exe starts eating cpu and memory as soon as the app opens, without any compile, just opening.


I am currently using :

jdk1.8.0_25
android-19
B4A V3.82

Was just wondering if this is a bug, or do I need a later version of B4A ?

Thanks

Potman
 

potman100

Active Member
Licensed User
Longtime User
Thanks for the Reply Erel.

The problem is, I am unable to compile any app with the WDL lib to my phone, when I try to compile I get the following
after I have said No to do you want to terminated the process as it's taking 2 long popup

Convert byte code - optimized dex. Error
Process timed out.
You can change the timeout value under Tools - IDE Options. Optimized dexer failed. Switching to Standard dexer.

Then the compile and debug window just sits there !

I have tried to change the timeout value but it's just the same except it takes longer to get the popup.


Any Idea's ?

Regards

Potman
 

Erel

B4X founder
Staff member
Licensed User
Longtime User

potman100

Active Member
Licensed User
Longtime User
Hi

Won't be computing power, I have an 8 core athlon with 16 gig of ram, using ssd drive.

Will give the above a try and update how I have gone on.

Regards

Potman
 

potman100

Active Member
Licensed User
Longtime User
Hi

Not tested with the watch yet but increasing the memory seem's to have done the job.

Thanks for you time.
 
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