B4A Library JoyStickView

For my Gamers.
It Wraps This Project. https://github.com/erz05/JoyStick
JoyStickView
Version:
1.2
  • JoyStickView
    Events:
    • onMove (Angle As Double, Pow As Double)
  • Fields:
    • ba As BA
  • Methods:
    • AddToParent (Parent As ViewGroup, left As Int, top As Int, width As Int, height As Int)
    • BringToFront
    • DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map)
    • Initialize (EventName As String)
    • Invalidate
    • Invalidate2 (arg0 As Rect)
    • Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • IsInitialized As Boolean
    • RemoveView
    • RequestFocus As Boolean
    • SendToBack
    • SetBackgroundImage (arg0 As Bitmap)
    • SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
    • SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
    • SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
    • enableStayPut (enable As Boolean)
  • Properties:
    • Angle As Double [read only]
    • AngleDegrees As Double [read only]
    • Background As Drawable
    • ButtonColor As Int [write only]
    • ButtonRadiusScale As Int [write only]
    • Color As Int [write only]
    • Enabled As Boolean
    • Height As Int
    • Left As Int
    • PadColor As Int [write only]
    • Power As Double [read only]
    • Tag As Object
    • Top As Int
    • Visible As Boolean
    • Width As Int
  • Screenshot_2015-11-02-18-05-49.png
 

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  • SemExample.zip
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Last edited:

Johan Schoeman

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