Compiling to local builder and simulator on MAC is fine but compiling and sending to actual device gives the following error saying no devices found. But it clearly is
B4i Version: 8.51
Parsing code. (0.32s)
Building folders structure. (0.08s)
Running custom action. (0.07s)
Compiling code. (0.29s)
Compiling layouts code. (0.02s)
Building Xcode project. (0.56s)
Preparing project for builder. (3.86s)
Project size: 14.68 MB
Sending data to remote compiler. Error
Error: cfgutil: error: no devices found
Starting from B4i v7.20 it is possible to install apps, when the iOS device is physically connected to a local Mac, using Apple Configurator 2. It is supported by all iOS versions and is a must with iOS 14.5+ when using the local builder. Benefits: - No need to approve installation. - Simpler...