Hi, guys --
Does anyone know how IOS frees up a memory and what is correct tactics ?
Imagine, that a page holds 100 imageviews. Pictures are static and have a fixed size.
So it's enough to read SVG and to export to imageview once.
In some moment the app switches to another page. And what to do with Imageviews on first page ?
To remove ? But in this case the app will need a time to recreate imageviews, when user switches to initial page again.
Probably, IOS uses virtual memory (like in Windows). Maybe not. Any ideas ?
Does anyone know how IOS frees up a memory and what is correct tactics ?
Imagine, that a page holds 100 imageviews. Pictures are static and have a fixed size.
So it's enough to read SVG and to export to imageview once.
In some moment the app switches to another page. And what to do with Imageviews on first page ?
To remove ? But in this case the app will need a time to recreate imageviews, when user switches to initial page again.
Probably, IOS uses virtual memory (like in Windows). Maybe not. Any ideas ?