Hi all,
I want to share my progress of something I've been working on during my free time, and has been growing and growing since then. It all started HERE
At this moment it is just a static app composed of: some low-level drawing routines, a set of intermediate helper Subs, and a high-level fake user interface screen. All of it a bit mixed yet.
The 'roadmap' is to polish it, adding a couple of additional designs, decide the set of needed helper functions, and refactor the code to provide this interface. The result will probably be a static code module and/or a compiled library and a sample app that makes use of this.
The final goal is to be used as a 'neumorphism stylizer', where you load a layout (or build it by code), and then apply it to the chosen elements with a set of user-understandable parameters.
As I see it, it makes sense to apply it to a set of 'basic' views, although it could also be applied (when it makes sense) to the base panel of some CustomViews. At the end it is only a question of design and make the result visually attractive. And, as this is a totally subjective matter, I stop here ?
Layout example, with dark and light approach. Borrowed Anywhere Software's icon, hope Erel doesn't mind ?
The same can be achieved by other means, for instance making use of pre-made bitmaps. But I think that the approach of applying it in 'real time' to layout designs (with a bit of additional code, of course), makes sense.
I will share the code when I'm happy with it
I want to share my progress of something I've been working on during my free time, and has been growing and growing since then. It all started HERE
At this moment it is just a static app composed of: some low-level drawing routines, a set of intermediate helper Subs, and a high-level fake user interface screen. All of it a bit mixed yet.
The 'roadmap' is to polish it, adding a couple of additional designs, decide the set of needed helper functions, and refactor the code to provide this interface. The result will probably be a static code module and/or a compiled library and a sample app that makes use of this.
The final goal is to be used as a 'neumorphism stylizer', where you load a layout (or build it by code), and then apply it to the chosen elements with a set of user-understandable parameters.
As I see it, it makes sense to apply it to a set of 'basic' views, although it could also be applied (when it makes sense) to the base panel of some CustomViews. At the end it is only a question of design and make the result visually attractive. And, as this is a totally subjective matter, I stop here ?
Layout example, with dark and light approach. Borrowed Anywhere Software's icon, hope Erel doesn't mind ?
The same can be achieved by other means, for instance making use of pre-made bitmaps. But I think that the approach of applying it in 'real time' to layout designs (with a bit of additional code, of course), makes sense.
I will share the code when I'm happy with it