Hi,
each object you add has a Name (e.g. Button1, Button2..) and several properties (e.g. Text, Tag, Visible,..).
You use the Name to refer the object in your code and the properties to "configure" it.
So Button1.Text="SAVE" has the effect of showing the string "SAVE" on a button whose Name is Button1.
Another important point for your first steps with this fantastic development tool is EventName. That one is the name prefix for any event related to the object at hand (it defaults to same value as Name, but you can change it).
That said, I urge you to carefully read Klaus' "
Beginner's Guide". It is a must read for any newcomer to B4A, believe me.
udg