The log doesn't show any exceptions. The log repeats these two lines several times over:
** Activity (main) Create, isFirst = true **
** Activity (Main) Resume **.
This is the log (with Filter off):
>>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<<
CheckJNI is ON
Trying to load lib libjavacore.so 0x0
Added shared lib libjavacore.so 0x0
Trying to load lib libnativehelper.so 0x0
Added shared lib libnativehelper.so 0x0
No JNI_OnLoad found in libnativehelper.so 0x0, skipping init
Note: class Landroid/app/ActivityManagerNative; has 179 unimplemented (abstract) methods
Couldn't load memtrack module (No such file or directory)
failed to load memtrack module: -2
Calling main entry com.android.commands.am.Am
START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=b4a.example/.main} from pid 1233
Registering a buffer in the process that created it. This may cause memory ordering problems.
called unimplemented OpenGL ES API
called unimplemented OpenGL ES API
called unimplemented OpenGL ES API
called unimplemented OpenGL ES API
glCheckFramebufferStatusOES error -1915693015
got GL_FRAMEBUFFER_COMPLETE_OES error while taking screenshot
called unimplemented OpenGL ES API
called unimplemented OpenGL ES API
Screenshot failure taking screenshot for (237x148) to layer 21005
Shutting down VM
GC_CONCURRENT freed 96K, 15% free 586K/684K, paused 1ms+15ms, total 24ms
Start proc b4a.example for activity b4a.example/.main: pid=1244 uid=10052 gids={50052, 1028, 1015, 3003, 3002, 3001}
GC_CONCURRENT freed 583K, 14% free 5833K/6740K, paused 74ms+106ms, total 884ms
GC_CONCURRENT freed 99K, 6% free 3026K/3200K, paused 17ms+4ms, total 65ms
WAIT_FOR_CONCURRENT_GC blocked 33ms
Switching to real app window: Window{b3f957a8 u0 b4a.example/b4a.example.main}
Skipped 30 frames! The application may be doing too much work on its main thread.
Emulator without GPU emulation detected.
Displayed b4a.example/.main: +3s331ms
** Activity (main) Create, isFirst = true **
GC_CONCURRENT freed 43K, 4% free 3407K/3520K, paused 9ms+5ms, total 389ms
** Activity (main) Resume **
Skipped 127 frames! The application may be doing too much work on its main thread.
Skipped 46 frames! The application may be doing too much work on its main thread.
Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@b40e0a10 attribute=null, token = android.os.BinderProxy@b401e3c0
Excessive delay setting light: 96ms
error loading /system/media/audio/ui/Effect_Tick.ogg
Soundpool could not load file: /system/media/audio/ui/Effect_Tick.ogg
error loading /system/media/audio/ui/Effect_Tick.ogg
Soundpool could not load file: /system/media/audio/ui/Effect_Tick.ogg
error loading /system/media/audio/ui/Effect_Tick.ogg
Soundpool could not load file: /system/media/audio/ui/Effect_Tick.ogg
error loading /system/media/audio/ui/Effect_Tick.ogg
Soundpool could not load file: /system/media/audio/ui/Effect_Tick.ogg
error loading /system/media/audio/ui/Effect_Tick.ogg
Soundpool could not load file: /system/media/audio/ui/Effect_Tick.ogg
error loading /system/media/audio/ui/KeypressStandard.ogg
Soundpool could not load file: /system/media/audio/ui/KeypressStandard.ogg
error loading /system/media/audio/ui/KeypressSpacebar.ogg
Soundpool could not load file: /system/media/audio/ui/KeypressSpacebar.ogg
error loading /system/media/audio/ui/KeypressDelete.ogg
Soundpool could not load file: /system/media/audio/ui/KeypressDelete.ogg
error loading /system/media/audio/ui/KeypressReturn.ogg
Soundpool could not load file: /system/media/audio/ui/KeypressReturn.ogg
error loading /system/media/audio/ui/KeypressInvalid.ogg
Soundpool could not load file: /system/media/audio/ui/KeypressInvalid.ogg
onLoadSoundEffects(), Error -1 while loading samples
Excessive delay setting light: 380ms
Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@b40e4be0 attribute=null, token = android.os.BinderProxy@b401e3c0
I'm running this through the emulator. Does that make a difference? I have also tried this process using a text file in the Public folder on networked PC, but I get the same result.
Thanks,
Gary