Hi Erel!
I'm currently working on an app that uses very large images, and on some of my test devices these images cause unpredictable OutOfMemoryError problems.
So you can imagine that I was really looking forward to the new automatic downsampling functionality to prevent OutOfMemoryError errors!
It does it's job well, but (there is always a but)...
In b4a 2.50 I was able to use 3000x3000px bitmaps on almost ALL of my test devices without running into OutOfMemoryError's . But with b4a 2.7 beta I'm only able to use 2000x2000px images before the downsampling functionality kick in! That's a 33% decrease in usable image size, while the 3000x3000px images did not cause OutOfMemoryError's before.
Is there a way to control the 'cut-off' threshold of the downsampling functionality? If not, is it still possible to ask for one in the 2.7 release version?
I'm currently working on an app that uses very large images, and on some of my test devices these images cause unpredictable OutOfMemoryError problems.
So you can imagine that I was really looking forward to the new automatic downsampling functionality to prevent OutOfMemoryError errors!
It does it's job well, but (there is always a but)...
In b4a 2.50 I was able to use 3000x3000px bitmaps on almost ALL of my test devices without running into OutOfMemoryError's . But with b4a 2.7 beta I'm only able to use 2000x2000px images before the downsampling functionality kick in! That's a 33% decrease in usable image size, while the 3000x3000px images did not cause OutOfMemoryError's before.
Is there a way to control the 'cut-off' threshold of the downsampling functionality? If not, is it still possible to ask for one in the 2.7 release version?