How to add padding to a label in b4i?
In this link, many way to add padding to a label.
adding space padding to a uilabel
But how to use this ways?
For example:
In this link, many way to add padding to a label.
adding space padding to a uilabel
But how to use this ways?
For example:
for example:
let UIEI = UIEdgeInsets(top: 60, left: 20, bottom: 20, right: 24) // as desired
override var intrinsicContentSize:CGSize {
numberOfLines = 0 // don't forget!
var s = super.intrinsicContentSize
s.height = s.height + UIEI.top + UIEI.bottom
s.width = s.width + UIEI.left + UIEI.right
return s
}
override func drawText(in rect:CGRect) {
let r = rect.inset(by: UIEI)
super.drawText(in: r)
}
override func textRect(forBounds bounds:CGRect,
limitedToNumberOfLines n:Int) -> CGRect {
let b = bounds
let tr = b.inset(by: UIEI)
let ctr = super.textRect(forBounds: tr, limitedToNumberOfLines: 0)
// that line of code MUST be LAST in this function, NOT first
return ctr
}