In B4i (iOS) it is expected and correct behavior that a visible Panel placed above other views blocks all touch events, even if the panel itself does not implement any event handlers.
This is not a bug and not version-dependent.
It has worked this way since the first iOS versions and is part of UIKit’s fundamental hit-testing model.
iOS performs touch hit-testing from top to bottom in the view hierarchy.
The first visible view that matches the touch location wins.
Whether the view actually handles the event in user code is irrelevant.
A Panel in B4i is a UIView; if it is visible, it participates in hit-testing and blocks everything underneath.
So if a panel is visible, views below it will never receive touch events.
Although setting UserInteractionEnabled = False makes touches pass through, be aware of the following effects:
UserInteractionEnabled = False disables interaction for the entire view hierarchy below that panel.
That means: All buttons, text fields, gestures, etc. inside that panel stop working.