Share My Creation Pixel Knight (Box2d)

ilan

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Have you code Set #FullScreen to True and #IncludeTitle to False and/or have a noTitle theme in Manifest Editor ?

this is the only thing i have

B4X:
#Region Activity Attributes
    #FullScreen: true
    #IncludeTitle: false
#End Region

should i enter also something in Manifest?
 

ilan

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i am afraid this is not possible since i am handling my touches on an actor level i can only stop goright or goleft when i exit the actor but keep my finger touching the screen and enter like this the actor will not raise the touchdown event.

its like a android button when you touch anywhere on the screen and hold your finger on the screen and then move it to the button the button_click event wont fire.

there is an EXIT event for actors so i can know when someone leaved the actor but entering it you have to click on it.
 
Last edited:

ilan

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sorry i was wrong, there is also a ENTER event

ok i fix that too for the next version

thanx andy!
 

andymc

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awesome, great work Ilan.
I really think this could be a popular game, maybe matching the downloads Catapult has got. Maybe once you're done you could write a blog post explaining how it works, what is box2d doing? how do the on screen controls work (I write my own without actors, not tried scene2d stuff yet).
 

ilan

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thank you andy

i am planing to make a simple box2d game and tutorial and post it here in the game forum.
i hope i will get to it soon
 

Jaames

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hi everyone, i would like to ask you what do you think about adding an load animation to the firebutton (until it is reloaded)

is this annoying or should i add it?

I was thinking it would feel sluggish but it's not, looks nice.
 

Jaames

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thank you andy

i am planing to make a simple box2d game and tutorial and post it here in the game forum.
i hope i will get to it soon
If you plan to make it simple, using GameView or similar , take a look at this
 

ilan

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ilan

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Nice update. Controls are better now. But I'm stuck on level six. I'm finding it really hard!
It's addictive though which is great.

if level 6 is hard wait until you get to level 7

btw. have you used the CHEAT to buy swords? it will make it easier for you. a stronger sword will kill your enemies faster and the reload time is much better.
i like the lightning sword but the chicken sword is funny
 

andymc

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OMG level 7 is really hard, I can't even get past the first jumps!!!

My concern here is maybe the difficulty goes up too quickly??? It may put off some players from playing further. What may help would be a variable jump height, so allow the player to do smaller jumps if they just tap the jump button or hold it longer to jump higher, like in mario.
 

ilan

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I was thinking about such a jump behavior but if the game would be to easy then it would get borring after a while.

On level 7 you just need to jump earlier and fall a little bit with the first stick and then perform a second jump. if you jump immediately then it wont work.

Just fall with it a little bit and then jump again.
 

andymc

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Looks like you've already had over 50 installs! Congratulations! I'm thinking of doing a video review of this game on my Youtube channel. Maybe as soon as this weekend. I have over 2000 subscribers now so maybe I can bump your download numbers.
 

ilan

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Looks like you've already had over 50 installs! Congratulations! I'm thinking of doing a video review of this game on my Youtube channel. Maybe as soon as this weekend. I have over 2000 subscribers now so maybe I can bump your download numbers.

Wow this would be amazing andy. i really would like to have a youtube review about my game. thank you very much

Edit: if u need something for this video let me know (like unlock all levels,...)
 
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