We can have a clear pen which does remove liquids in my next version, by having it as a mod rule that pixels die if they hit the clear pen.
For the moment, we can have an icon that removes all liquids but keeps the solids. If u want that I'll tell u what to code?
For now can u please
1) Set style=3 (in the Globals rather than =1, nicer to start of with the joined up line)
2) set those icons at the right height in the form (so u dont need the code at runtime)
3) Set all the Dims (8192) 'thats multiples of 8K
4) add the line
if n>8170 then Return
just before the line n=bh1.AddElement .... in the main loop
This will stop it running out of Memory. I notice the version of PocketSand u told me about limits u to about 8000 pixels aswell, its also a good way of stopping it getting ridiculously slow
Then Zip it all up to me! Thanks
For the moment, we can have an icon that removes all liquids but keeps the solids. If u want that I'll tell u what to code?
For now can u please
1) Set style=3 (in the Globals rather than =1, nicer to start of with the joined up line)
2) set those icons at the right height in the form (so u dont need the code at runtime)
3) Set all the Dims (8192) 'thats multiples of 8K
4) add the line
if n>8170 then Return
just before the line n=bh1.AddElement .... in the main loop
This will stop it running out of Memory. I notice the version of PocketSand u told me about limits u to about 8000 pixels aswell, its also a good way of stopping it getting ridiculously slow
Then Zip it all up to me! Thanks
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