RSGameEngine Beta! - Game Development Easy!

ZeroSoft

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Here i added the library too my pad example and modified it a little bit, i also included the buttons from the library example.Now it's working on me phone.;)

Best regards,
ZeroSoft
 

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  • test.zip
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PharCyDeD

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Here i added the library too my pad example and modified it a little bit, i also included the buttons from the library example.Now it's working on me phone.;)

Best regards,
ZeroSoft

Works on my tablet as well! :sign0142:
 

stefanoa

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i've tried on my tablet smarttab 10 and it works, with a new layout variant of 1280x800.
:sign0098:
 

DoogieDog

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Scrolling map feature for the library!

Love the library. How soon until a scrolling map under the player is released!.

:sign0098:
 

MiniDemonic

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Awesome, will make an arcade top-down zombie shooter game using this!
Is this Public Domain or are there any specific license? I just want to be sure. :)
 

Osi

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Thanks for the library. Is there an update coming up soon? The first example doesn't run, null pointer errors etc. However, the second one (test.zip), does work, albet seem to be missing some steps? The grey rectangle isn't listed in the code (or i couldnt find it).

Are there any plans for some documentation for this library? I would love to get my hands on this, but without any docs... its kind of tough to mind read :)
 

kanaida

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Just tried it out, pretty awesome :) hope it gets updated with all kinds of goodies. Always had ideas and wanted to make games. Just never really took the time to learn deal with sprites, sound etc...
 

sterlingy

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Love the the beginning phase of this engine. I hope you can put the time into it for further development. There was/is a great engine for Android, called Rokon (Java, Java, Java), but the developer got busy with real life, so it faltered for a while. If you can accomplish the same things in the B4A environment, you'll have a huge hit.

One thing that seems to be difficult for many and would be a HUGE help for any game is sprite collision detection. Circles and Squares are easy but Sprites, with their organic shapes, are not.

Keep up the good work.

Cheers,

Sterling
 

squaremation

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Is the objMain.XPosition and objMain.YPosition relating to the top left corner of the view/object or is it the center?
 

aloof

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is it possible to do something like...

if objmain.xposition = 100dip and objmain.yposition 200dip then

Msgbox("you hit the rock,"hit")

basic collision detection until it is released?
 

mcmanu

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collisions detection

Great, awesome Lib :)

It would be very nice to add collisions detection so the Character is not able to run over things like Trees, houses ect :)
 
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