So I am using the simulator for the first time, and I immediately find it annoying.
Maybe I am not doing things right, but I am not sure.
When clicking Simulator in the IDE, it launches on the Mac, but only has an iPhone XR or something like that, and I cant figure out for the life of me where to "close" it.
I clicked in the menu for another device, like an iPad, and it will launch too. But now I have TWO running simulator devices, and I cant close either!
Of course when I Debug, it still wants to shove it in the first device that ever launched, and not the newer ones I started up.
Also when the device is running, my App animations are obviously laggy of course, but that is fine. However the animation/operation never "completes". For example B4XDrawer will open like half way, but never complete. and same thing when I go to close it. if I hit the close, itll refresh and show all the way out, and get stuck animating closed. Hmmmmm
I'm pulling my hair out over here. Thoughts?
Maybe I am not doing things right, but I am not sure.
When clicking Simulator in the IDE, it launches on the Mac, but only has an iPhone XR or something like that, and I cant figure out for the life of me where to "close" it.
I clicked in the menu for another device, like an iPad, and it will launch too. But now I have TWO running simulator devices, and I cant close either!
Of course when I Debug, it still wants to shove it in the first device that ever launched, and not the newer ones I started up.
Also when the device is running, my App animations are obviously laggy of course, but that is fine. However the animation/operation never "completes". For example B4XDrawer will open like half way, but never complete. and same thing when I go to close it. if I hit the close, itll refresh and show all the way out, and get stuck animating closed. Hmmmmm
I'm pulling my hair out over here. Thoughts?