I have been mucking around with the iPhone photo library:
https://www.b4x.com/android/forum/t...s-wrapper-for-photo-library-management.82938/
In that effort you can generate album and photo "handles" that are returned from the Objective C as B4i objects.
You can then plug these objects back into other Objective C calls, as is, to do things like retrieve thumbs, bitmaps etc from the iPhone photo library.
I would like to be able to save these objects to file but cannot find a way to do it.
Using iRandomAccessFile and either WriteB4XObject or B4XSerializor I generate the same error:
Cannot serialize: ALAsset - Typehoto, URLs:assets-library://asset/asset.JPG?id=72D30064-1A13-4F73-971F-60567E6209A7&ext=JPG
Where ALAsset - Typehoto,... is the string representation of the object.
Can anyone suggest a way to do this?
https://www.b4x.com/android/forum/t...s-wrapper-for-photo-library-management.82938/
In that effort you can generate album and photo "handles" that are returned from the Objective C as B4i objects.
You can then plug these objects back into other Objective C calls, as is, to do things like retrieve thumbs, bitmaps etc from the iPhone photo library.
I would like to be able to save these objects to file but cannot find a way to do it.
Using iRandomAccessFile and either WriteB4XObject or B4XSerializor I generate the same error:
Cannot serialize: ALAsset - Typehoto, URLs:assets-library://asset/asset.JPG?id=72D30064-1A13-4F73-971F-60567E6209A7&ext=JPG
Where ALAsset - Typehoto,... is the string representation of the object.
Can anyone suggest a way to do this?