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LibGDX

I changed the way the screen events are triggered because it was not an ideal behavior and not what could be expected. It looked like a big bug. Now the screen events replace the standard events (resize, pause, resume, render) when a screen is set in the screen manager.

v1.01:
- I fixed a handful of minor bugs and a big bug affecting the screen events;
- I added IsDrawing in lgSpriteBatch.
 

moster67

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Last edited:

udg

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Library dgActionBar updated to version 1.04.
Solved two important flaws.
First one regarding placement of ancillary picker panels by means of lib dgPickers.
Second and, probably, most important one, regarding Touch event returned values and bar looking as not listening to actions.

udg
 

udg

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Library dgPickers updated to version 0.14.
Solved a minor issue about the right placement of the picker panel relative to its calling AnchorView.
Solved a flaw due to the Touch event returned values and pickers looking as not listening to gestures.

udg
 
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