Is Google's Chose Account Popup displayed?
Yes.
Logs:
*** Start ***
Loading objecttypes.json v0.98
TileMap: AABB: AABB[(0.0,0.0) . (10.0,13.333334)], Map Pixels (X) per Meter: 48, Map Pixels (Y) per Meter: 48
New graphic: ball1.png_1.04x1.04
New graphic: ball2.png_1.04x1.04
New graphic: star coin rotate 1.png_0.62x0.62star coin rotate 2.pngstar coin rotate 3.pngstar coin rotate 4.pngstar coin rotate 5.pngstar coin rotate 6.png
New graphic: template_target0
New graphic: template_target1
New graphic: template_target2
New graphic: template_target3
New graphic: template_target4
New graphic: template_target5
New graphic: template_target6
New graphic: template_target7
New graphic: template_target8
New graphic: template_target9
Remove graphic: template_target0
New graphic: template_target0
*** MainLoop starting. ResumableIndex = 1
Consent state: UNKNOWN
EU: false
*** Connection_FailureCB ***
onConnectionFailed: Sign in required
- code: 4
- resolvable: true
GPC_onConnectionFailed: ErrorMsg="Sign in required" Resolvable=true
ResolveConnectionResult: result has resolution. Starting it.
** Activity (main) Pause, UserClosed = false **
*** Activity_Pause ***
sending message to waiting queue (sleep)
sending message to waiting queue (sleep)
Sleep not resumed (context is paused): twinnypoints.gg.goilsoft.de.game$ResumableSub_ShowMessage
Sleep not resumed (context is paused): twinnypoints.gg.goilsoft.de.x2utils$ResumableSub_MainLoop
sending message to waiting queue (OnActivityResult)
running waiting messages (3)
OnActivityResult: SIGN_IN_FAILED
OnActivityResult: not resolved, so giving up.
GPC_onGivingUp: ErrorMsg="Sign in required" ResolveMsg="SIGN_IN_FAILED"
KillConnection: killing connection.
State change: Connecting -> Disconnected
KillConnection: Google API client disconnected.
GPC_onSignInFailed: Reason="SIGN_IN_FAILED"
*** Starter * Connection_Failure ***
** Activity (main) Resume **
*** Activity_Resume ***
Consent Requests
Consent ok, Werbung laden
Consent State UNKNOWN
Consent EU false
*** Activity_Resume01 ***
*** Initialize ***
Size scale: 1.04
*** CheckForGooglePlayServices ***
*** CheckForGooglePlayServices 2 ***
*** CheckForGooglePlayServices 3 ***
*** CheckForGooglePlayServices 4 ***
Connection Is Initialized
Connection NOT Connected
Connect: state = Disconnected
Connect: no auto sign-in, FirstAttempt is false
After AutoConnect
Signing In after all
*** GP_SignIn ***
Connect: state = Disconnected
Connect: first attempt
Connect: isGooglePlayServicesAvailable returned 0
State change: Disconnected -> Connecting
*** Start ***
Loading objecttypes.json v0.98
TileMap: AABB: AABB[(0.0,0.0) . (10.0,13.333334)], Map Pixels (X) per Meter: 48, Map Pixels (Y) per Meter: 48
New graphic: ball1.png_1.04x1.04
New graphic: ball2.png_1.04x1.04
New graphic: star coin rotate 1.png_0.62x0.62star coin rotate 2.pngstar coin rotate 3.pngstar coin rotate 4.pngstar coin rotate 5.pngstar coin rotate 6.png
New graphic: template_target0
New graphic: template_target1
New graphic: template_target2
New graphic: template_target3
New graphic: template_target4
New graphic: template_target5
New graphic: template_target6
New graphic: template_target7
New graphic: template_target8
New graphic: template_target9
Remove graphic: template_target0
New graphic: template_target0
*** MainLoop starting. ResumableIndex = 1
Consent state: UNKNOWN
EU: false
*** Connection_FailureCB ***
onConnectionFailed: Sign in required
- code: 4
- resolvable: true
GPC_onConnectionFailed: ErrorMsg="Sign in required" Resolvable=true
ResolveConnectionResult: result has resolution. Starting it.
*** Update_UI ***
State change: Connecting -> Disconnected
** Activity (main) Pause, UserClosed = false **
*** Activity_Pause ***
Sleep not resumed (context is paused): twinnypoints.gg.goilsoft.de.x2utils$ResumableSub_MainLoop
Sleep not resumed (context is paused): twinnypoints.gg.goilsoft.de.game$ResumableSub_ShowMessage
sending message to waiting queue (sleep)
sending message to waiting queue (OnActivityResult)
running waiting messages (2)
OnActivityResult: RESULT_CANCELED
OnActivityResult: got a cancellation result, so disconnecting.
KillConnection: killing connection.
KillConnection: Google API client disconnected.
GPC_onSignInFailed: Reason="RESULT_CANCELED"
*** Starter * Connection_Failure ***
** Activity (main) Resume **
*** Activity_Resume ***
Consent Requests
Consent ok, Werbung laden
Consent State UNKNOWN
Consent EU false
*** Activity_Resume01 ***
*** Initialize ***
Size scale: 1.04
*** CheckForGooglePlayServices ***
*** CheckForGooglePlayServices 2 ***
*** CheckForGooglePlayServices 3 ***
*** CheckForGooglePlayServices 4 ***
Connection Is Initialized
Connection NOT Connected
Connect: state = Disconnected
Connect: no auto sign-in, FirstAttempt is false
After AutoConnect
Signing In after all
*** GP_SignIn ***
Connect: state = Disconnected
Connect: first attempt
Connect: isGooglePlayServicesAvailable returned 0
State change: Disconnected -> Connecting
*** Start ***
Loading objecttypes.json v0.98
TileMap: AABB: AABB[(0.0,0.0) . (10.0,13.333334)], Map Pixels (X) per Meter: 48, Map Pixels (Y) per Meter: 48
New graphic: ball1.png_1.04x1.04
New graphic: ball2.png_1.04x1.04
New graphic: star coin rotate 1.png_0.62x0.62star coin rotate 2.pngstar coin rotate 3.pngstar coin rotate 4.pngstar coin rotate 5.pngstar coin rotate 6.png
New graphic: template_target0
New graphic: template_target1
New graphic: template_target2
New graphic: template_target3
New graphic: template_target4
New graphic: template_target5
New graphic: template_target6
New graphic: template_target7
New graphic: template_target8
New graphic: template_target9
Remove graphic: template_target0
New graphic: template_target0
*** MainLoop starting. ResumableIndex = 1
Consent state: UNKNOWN
EU: false
*** Connection_FailureCB ***
Connection_Failure: the sign-in dialog has been cancelled by the user.
*** Update_UI ***
*** IAd requested ***
*** Load_Ads ***
IAd angefordert
** Activity (main) Pause, UserClosed = true **
*** Activity_Pause ***
Disconnect: proceeding with disconnection.
KillConnection: killing connection.
State change: Connecting -> Disconnected
KillConnection: Google API client disconnected.
Sleep not resumed (context is paused): twinnypoints.gg.goilsoft.de.x2utils$ResumableSub_MainLoop
Sleep not resumed (context is paused): twinnypoints.gg.goilsoft.de.game$ResumableSub_ShowMessage
sending message to waiting queue (sleep)
sending message to waiting queue (sleep)
Sleep not resumed (context is paused): twinnypoints.gg.goilsoft.de.game$ResumableSub_ShowMessage
sending message to waiting queue (iad_receivead)