Hello, thanks for your prompt answer, but the vv.setlayout was my first try, obviously, and hasn't effect, upper left corner isn't shadowed, the rest of screen is alpha-blended, as if you don't put the statement it in the program.
No effect in my application adding or removing this line prior to start the play:
vv.SetLayout(10dip,100dip,320dip,240dip)
In my opinion there will be some setting at higher level to tell the video-player to shrink the video font to fit an arbitrary sized window. Any other suggestion for me, please ?
P.S. additional infos: I'm using a 1024x768 tablet (9.7")
P.S2 (still post scriptum, not game console
I launched the same video using "MyVideo" program from the tablet's menu. The problem is the same, but there are 3 chances: you can see the video in 1:1 format (that's a window in the middle of player) or in fill-screen format (the 16:9 videos will be vertically enlonged) or in 16:9 mode, but there isn't any arrow, cursor, angle to glide to stretch the image to arbitrary dimension, so I think the B4A calls this player and that's the way it can't resize. What about this thought ?