I would like to program Vulkan in B4A for Android. (OpenGL is slowly being phased out on Android) What are the options? is it expected that there will be a lib later?
Google Search:
Vulkan is the latest and most cutting edge 3D programming API for Android games and 3D applications. Built by experts from across the industry working together through Khronos, the Vulkan API provides common low level access to 3D hardware on a range of operating systems
As I understand it, this is a software/programming method that is intended to gradually replace OpenGL. Maybe there is already a piece of software for it on Github that could be used to build a library.
But it seems to me that the whole thing is still in its infancy. As I said, it's just a guess.
This seems to be the first time the community has openly discussed Vulkan.Vulkan and b4x are both cross platform.
I have also seen the use of him to cross platform in the. NET community.The following is the official statement and SDK download for Vulkan.
Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API.
Windows,Nintendo Switch,Khronos MoltenVK (MacOS/IOS support) ,Linux,Android,Huawei Harmoney OS