It seems to me (I almost sure) that messages sent by a b4j server using a websocket can be delivered (or received by client) in a wrong order, sometimes.
Is this true?
(the server's log shows me that it has sent the messages in the right order, the client's log shows that they are arrived in the inverse order - only two messages. This happens sometimes).
SERVER LOG
INVIO EFFETTIVO A Phone (ArrayList) [[1, Phone, ...
INVIO EFFETTIVO A Phone (ArrayList) [[0, Tablet, ...
(INVIO EFFETTIVO A = EFFECTIVE DELIVERY TO. This log is set immediately before RunFunction)
CLIENT LOG
PlayerDataArrived
Nick name: Tablet Turn Order: 0
PlayerDataArrived
Nick name: Phone Turn Order: 1
Thank you
Is this true?
(the server's log shows me that it has sent the messages in the right order, the client's log shows that they are arrived in the inverse order - only two messages. This happens sometimes).
SERVER LOG
INVIO EFFETTIVO A Phone (ArrayList) [[1, Phone, ...
INVIO EFFETTIVO A Phone (ArrayList) [[0, Tablet, ...
(INVIO EFFETTIVO A = EFFECTIVE DELIVERY TO. This log is set immediately before RunFunction)
CLIENT LOG
PlayerDataArrived
Nick name: Tablet Turn Order: 0
PlayerDataArrived
Nick name: Phone Turn Order: 1
Thank you
Last edited: