abedcode Member Dec 10, 2021 #1 hi everyone, does anyone know what #Project Attribute Region: #DebuggerForceStandardAssets: True means & what it really does?? when should I use it?
hi everyone, does anyone know what #Project Attribute Region: #DebuggerForceStandardAssets: True means & what it really does?? when should I use it?
Shelby Well-Known Member Licensed User Longtime User Dec 11, 2021 #2 DebuggerForceStandardAssets means? - Google Search Upvote 0
jahswant Well-Known Member Licensed User Longtime User Dec 11, 2021 #3 During debug the compiler will copy only new or updated files to the device. This directive will copy all the files if updated or not ! Upvote 0
During debug the compiler will copy only new or updated files to the device. This directive will copy all the files if updated or not !
Erel B4X founder Staff member Licensed User Longtime User Dec 12, 2021 #4 abedcode said: when should I use it? Click to expand... The only case where you should use it, is if you are using a library that isn't able to handle the "virtual assets folder" feature. Upvote 0
abedcode said: when should I use it? Click to expand... The only case where you should use it, is if you are using a library that isn't able to handle the "virtual assets folder" feature.
abedcode Member Dec 12, 2021 #5 jahswant said: During debug the compiler will copy only new or updated files to the device. This directive will copy all the files if updated or not ! Click to expand... interesting! tersely explained, thanks Upvote 0
jahswant said: During debug the compiler will copy only new or updated files to the device. This directive will copy all the files if updated or not ! Click to expand... interesting! tersely explained, thanks
abedcode Member Dec 12, 2021 #6 Erel said: The only case where you should use it, is if you are using a library that isn't able to handle the "virtual assets folder" feature. Click to expand... thanks sir , where can I read more about this feature, or a concise explanation is appreciated. Upvote 0
Erel said: The only case where you should use it, is if you are using a library that isn't able to handle the "virtual assets folder" feature. Click to expand... thanks sir , where can I read more about this feature, or a concise explanation is appreciated.