Hi
in almost any game engine you have a camera object like in libgdx, spritekit... this object allows you to follow another object (player), zoom in , zoom out,...
it is a very important feature in games like platformers.
is there a camera object in xui2d? i saw the x2tiles example and what i see is just a complex calculation of the center of the world. it would be nice if i could initialize an object and just tell him to follow my player and nothing else.
thanx, ilan
in almost any game engine you have a camera object like in libgdx, spritekit... this object allows you to follow another object (player), zoom in , zoom out,...
it is a very important feature in games like platformers.
is there a camera object in xui2d? i saw the x2tiles example and what i see is just a complex calculation of the center of the world. it would be nice if i could initialize an object and just tell him to follow my player and nothing else.
thanx, ilan