B4A Library [B4X] [XUI] AS TabMenuAdvanced

A container view controller that manages a multiselection interface, where the selection determines which child view controller to display.

This view was developed and structured from scratch :)

i spend a lot of time in creating views, some views i need by my self, but some views not and to create a high quality view cost a lot of time. If you want to support me, then you can do it here by Paypal or with a coffee. :)

Wo59uAy0swl6vhRC1Qtzzx3iuBG9PXRlW450ZGidq7XLDwkFak.jpeg

(17) mage.png

MiddleButton = True - Designer Property
Examples:
B4X:
AS_TabMenuAdvanced1.GetTab(2).xTab.BadgeValue = 5 'Sets the Badge Value for the 3. Tab to 5
AS_TabMenuAdvanced1.GetTab(3).xTab.Enabled = False 'Disabled the 4. Tab
AS_TabMenuAdvanced1.Refresh 'Commits the changes
Example Projects
ASTabMenuAdvanced
Author: Alexander Stolte
Version: 1.02

  • ASTabMenuAdvanced_BadgeProperties
    • Fields:
      • BackgroundColor As Int
      • Height As Float
      • IsInitialized As Boolean
        Tests whether the object has been initialized.
      • TextColor As Int
      • TextFont As B4XFont
      • TextPadding As Float
    • Functions:
      • Initialize
        Initializes the fields to their default value.
  • ASTabMenuAdvanced_Tab
    • Fields:
      • BadgeValue As Int
      • Enabled As Boolean
      • IconDisabled As B4XBitmap
      • IconSelected As B4XBitmap
      • IconUnselected As B4XBitmap
      • IsInitialized As Boolean
        Tests whether the object has been initialized.
      • Tag As Object
      • Text As String
    • Functions:
      • Initialize
        Initializes the fields to their default value.
  • ASTabMenuAdvanced_TabIntern
    • Fields:
      • IsInitialized As Boolean
        Tests whether the object has been initialized.
      • xBadgeProperties As ASTabMenuAdvanced_BadgeProperties
      • xTab As ASTabMenuAdvanced_Tab
      • xTabProperties As ASTabMenuAdvanced_TabProperties
      • xTabViews As ASTabMenuAdvanced_TabViews
    • Functions:
      • Initialize
        Initializes the fields to their default value.
  • ASTabMenuAdvanced_TabProperties
    • Fields:
      • BackgroundColor As Int
      • DisabledColor As Int
      • IsInitialized As Boolean
        Tests whether the object has been initialized.
      • SelectedColor As Int
      • TextFont As B4XFont
      • TextIconPadding As Float
      • UnselectedColor As Int
    • Functions:
      • Initialize
        Initializes the fields to their default value.
  • ASTabMenuAdvanced_TabViews
    • Fields:
      • IsInitialized As Boolean
        Tests whether the object has been initialized.
      • xiv_TabIcon As B4XView
      • xlbl_Badge As B4XView
      • xlbl_TabText As B4XView
      • xpnl_TabBackground As B4XView
    • Functions:
      • Initialize
        Initializes the fields to their default value.
  • AS_TabMenuAdvanced
    • Events:
      • TabClick (Index As Int)
    • Fields:
      • mBase As B4XView
      • Tag As Object
    • Functions:
      • AddTab (Text As String, IconSelected As B4XBitmap, IconUnselected As B4XBitmap) As String
        Text - Pass "" if you dont want Text
        IconSelected - Pass NULL if you dont want a Icon
        IconUnselected - Pass NULL if you dont want a Icon
        If you want to change TabProperties then call this before you add the tab
        <code>AS_TabMenuAdvanced1.TabProperties.TextColor = xui.Color_White</code>
      • AddTabAdvanced (xTab As ASTabMenuAdvanced_Tab, xTabProperties As ASTabMenuAdvanced_TabProperties) As String
        Example:
        <code>
        Dim xTab As ASTabMenuAdvanced_Tab = AS_TabMenuAdvanced1.CreateASTabMenuAdvanced_Tab("Test Item",Null,Null)
        Dim xTabProperties As ASTabMenuAdvanced_TabProperties = AS_TabMenuAdvanced1.CreateASTabMenuAdvanced_TabProperties(xui.CreateDefaultFont(15),xui.Color_ARGB(255,32, 33, 37),xui.Color_ARGB(255,45, 136, 121),xui.Color_ARGB(255,255,255,255),xui.Color_ARGB(255,60, 64, 67),0)
        AS_TabMenuAdvanced1.AddTabAdvanced(xTab,xTabProperties)</code>
      • ChangeColorBasedOnAlphaLevel (bmp As B4XBitmap, NewColor As Int) As B4XBitmap
      • Class_Globals As String
      • CreateASTabMenuAdvanced_BadgeProperties (TextColor As Int, TextFont As B4XFont, Height As Float, TextPadding As Float, BackgroundColor As Int) As ASTabMenuAdvanced_BadgeProperties
      • CreateASTabMenuAdvanced_Tab (Text As String, IconSelected As B4XBitmap, IconUnselected As B4XBitmap) As ASTabMenuAdvanced_Tab
      • CreateASTabMenuAdvanced_TabIntern (xTab As ASTabMenuAdvanced_Tab, xTabProperties As ASTabMenuAdvanced_TabProperties, xBadgeProperties As ASTabMenuAdvanced_BadgeProperties, xTabViews As ASTabMenuAdvanced_TabViews) As ASTabMenuAdvanced_TabIntern
      • CreateASTabMenuAdvanced_TabProperties (TextFont As B4XFont, BackgroundColor As Int, SelectedColor As Int, UnselectedColor As Int, DisabledColor As Int, TextIconPadding As Float) As ASTabMenuAdvanced_TabProperties
      • CreateASTabMenuAdvanced_TabViews (xpnl_Tab As B4XView, xlbl_TabText As B4XView, xiv_TabIcon As B4XView, xlbl_Badge As B4XView) As ASTabMenuAdvanced_TabViews
      • CreateImageView (EventName As String) As B4XView
      • CreateLabel (EventName As String) As B4XView
      • DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
        Base type must be Object
      • FontToBitmap (text As String, IsMaterialIcons As Boolean, FontSize As Float, color As Int) As B4XBitmap
      • getIndex As Int
      • GetTab (Index As Int) As ASTabMenuAdvanced_TabIntern
        Example:
        <code>
        AS_TabMenuAdvanced1.GetTab(0).xTabProperties.SelectedColor = xui.Color_Magenta
        AS_TabMenuAdvanced1.Refresh</code>
      • getTabProperties As ASTabMenuAdvanced_TabProperties
      • GetTabs As List
        Example:
        <code>
        For Each TabIntern As ASTabMenuAdvanced_TabIntern In AS_TabMenuAdvanced1.GetTabs
        Log(TabIntern.xTab.Text)
        Next</code>
      • Initialize (Callback As Object, EventName As String) As String
      • IsInitialized As Boolean
        Tests whether the object has been initialized.
      • Refresh As String
      • RemoveTabAt (Index As Int) As String
        Removes a tab
        <code>
        AS_TabMenuAdvanced1.RemoveTabAt(2)
        AS_TabMenuAdvanced1.Refresh</code>
      • setIndex (Index As Int) As String
    • Properties:
      • Index As Int
      • TabProperties As ASTabMenuAdvanced_TabProperties [read only]
Changelog
  • 1.00
    • Release
  • 1.01
    • xBadge renamed to xBadgeProperties
  • 1.02
    • Add GetTabs - Gets a list of tab properties of type ASTabMenuAdvanced_TabIntern
    • Add RemoveTabAt - Removes a tab
    • Add Tag Property to Type ASTabMenuAdvanced_Tab
    • Add new Type ASTabMenuAdvanced_TabViews - contains the control elements of a tab
  • 1.03
    • Add LeftPadding to ASTabMenuAdvanced_BadgeProperties - You can move the badge to left or right with this property
    • Add get BadgeProperties - here you can set the global Badge Properties
  • 1.04
    • The TabClick Event is now always triggered, even if the tab is already selected
    • The BadgeValue Data Type from Type ASTabMenuAdvanced_Tab is now String
  • 1.05
    • Add get and set CornerRadius
    • Add new Type ASTabMenuAdvanced_IndicatorProperties
    • Add Designer Property Indicator - If True the Indicator is visible
      • Default: False
    • BugFixes
  • 1.06
    • Add Designer Property MiddleButton - You can now show a middle button
      • Default: False
      • Limitation: Only an even number of tabs may be present 2,4,6,8,10...
    • Add Event MiddleButtonClick
    • Add Type ASTabMenuAdvanced_MiddleButtonProperties
      • CustomWidth
        • Default: 0
    • Add Designer Property BadgeWithoutText - If True then the badges have no text
      • Default: False
  • 1.07
    • Add Visible to Type ASTabMenuAdvanced_MiddleButtonProperties - If False then the middle button is not visible, but the space is still kept free
  • 1.08
    • Add Designer Property ColorIcons - If false then remains the color of the icon
      • Default: True
  • 1.09
    • Add Event CustomDrawTab - This ensures that whenever a tab is refreshed, your custom code is also applied
  • 1.10
    • BugFix
  • 1.11
    • Badge optimizations
  • 1.12
    • Add Clear - Clears all tabs
  • 1.13
    • BugFix - the badge was not round when the width was smaller than the height
    • Add BadgeValue - Sets the badge value without having to call refresh
    • set Index no longer needs a "refresh" to be changed
  • 1.14
    • BugFix on .Clear
  • 1.15
    • BugFix on MiddleButtonProperties.CustomWidth
  • 1.16
    • BugFixes
  • 1.17
    • Add Designer Property ShapeColor - A thin line on top of the view
      • Default: Transparent
Have Fun :)
 

Attachments

  • AS TabMenuAdvanced Example.zip
    449.1 KB · Views: 1,715
  • AS_TabMenuAdvanced.b4xlib
    7.7 KB · Views: 311
Last edited:

FRM

Member
Hi. I am a beginner. Doing an assignment. I downloaded the AsTabMenu codes because we are supposed to have a bottom navigation for our project. I am running into error as i am missing a library.
Screenshot_20221110_121826.png
 

mcqueccu

Well-Known Member
Licensed User
Longtime User
Hi. I am a beginner. Doing an assignment. I downloaded the AsTabMenu codes because we are supposed to have a bottom navigation for our project. I am running into error as i am missing a library. View attachment 135838
Its because you have not selected the library.

Go to the first post and download the As_Tabmenuadvanced and place it in your additional libraries folder. Then refresh your libraries and Select it from there
 

Alexander Stolte

Expert
Licensed User
Longtime User
Update
  • 1.10
    • BugFix
i cant change fonttype and fontsize in tab menu
But you can, there are several ways to do this.

Before you add the tabs:
B4X:
AS_TabMenuAdvanced1.TabProperties.TextFont = xui.CreateDefaultBoldFont(15)
Only for one Tab:
B4X:
AS_TabMenuAdvanced1.GetTab(2).xTabProperties.TextFont = xui.CreateDefaultBoldFont(15)
AS_TabMenuAdvanced1.Refresh
Add your own properties already when adding:
B4X:
Dim xTab As ASTabMenuAdvanced_Tab = AS_TabMenuAdvanced1.CreateASTabMenuAdvanced_Tab("Test Item",Null,Null)
Dim xTabProperties As ASTabMenuAdvanced_TabProperties = AS_TabMenuAdvanced1.CreateASTabMenuAdvanced_TabProperties(xui.CreateDefaultFont(15),xui.Color_ARGB(255,32, 33, 37),xui.Color_ARGB(255,45, 136, 121),xui.Color_ARGB(255,255,255,255),xui.Color_ARGB(255,60, 64, 67),0)
AS_TabMenuAdvanced1.AddTabAdvanced(xTab,xTabProperties)
 

Daica

Active Member
Licensed User
Hi Alex,
Maybe this might not be related to your library, but I noticed that if a user change their font size or screen size setting on their phone, some of the menu options disappear.

Do you have any idea on how to fix that?
 

micro

Well-Known Member
Licensed User
Longtime User
Hi Alexander
I am trying to use your AS-TabMenuAdvanced library, how can I select from code a Tab instead of clicking on with mouse?
One more thing, to add a tab I use:
Code:
menu.AddTab("",Utility.FontAwesomeToBitmap(Chr(0xF015),17,xui.Color_White),Utility.FontAwesomeToBitmap(Chr(0xF015),17,xui.Color_Gray))
How can I change from code the image/icon of the Tab?

Thank you and congratulations on the library

P.S.
I know it is inside your library the sub to convert from IconFont to Image but for convenience I use my utility sub
 

Alexander Stolte

Expert
Licensed User
Longtime User
how can I select from code a Tab instead of clicking on with mouse?
B4X:
AS_TabMenuAdvanced1.Index = 4
AS_TabMenuAdvanced1.Refresh

How can I change from code the image/icon of the Tab?
B4X:
AS_TabMenuAdvanced1.GetTab(2).xTab.IconSelected = xui.LoadBitmap(File.DirAssets,"home_active.png")
AS_TabMenuAdvanced1.Refresh
Thank you and congratulations on the library
Thanks :)
 

micro

Well-Known Member
Licensed User
Longtime User
AS_TabMenuAdvanced1.GetTab(2).xTab.IconSelected = xui.LoadBitmap(File.DirAssets,"home_active.png") AS_TabMenuAdvanced1.Refresh
Thanks Alexander
however, if I go back to another Tab the Tab where I had changed the image returning to the previous image and if I go back to select it, it displays the new image.
 

Alexander Stolte

Expert
Licensed User
Longtime User
however, if I go back to another Tab the Tab where I had changed the image returning to the previous image and if I go back to select it, it displays the new image.
I dont't understand your Problem.
Remember that there can be 3 different types of icons. If a tab is selected, the "IconSelected" is displayed, if a tab is not selected, the "IconUnselected" is displayed. When a tab is disabled, the "IconDisabled" is displayed.
 

micro

Well-Known Member
Licensed User
Longtime User
I dont't understand your Problem.
Remember that there can be 3 different types of icons. If a tab is selected, the "IconSelected" is displayed, if a tab is not selected, the "IconUnselected" is displayed. When a tab is disabled, the "IconDisabled" is displayed.
you're right, so it's okay
Thanks
 

Alexander Stolte

Expert
Licensed User
Longtime User

ferliner

Member
Hi, I have been using your class ASBottomMenu for a long time, with that class i could use the sliding indicator "inside" the menu bar (not in the bottom border)
Is it possible to achieve that with TabMenuAdvanced?

Screenshot_20230403-194126.jpg

Many thanks in advance.
 
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