Hi,
I'm struggling to save data from spinner element after I add new data. I was tried using StateManager but it didn't save new/additional data after restart.
So for example if I use Spinner.Add("new data or whatever") I would like to have that after I restart app (so basically keep that change in flash memory).
I'm struggling to save data from spinner element after I add new data. I was tried using StateManager but it didn't save new/additional data after restart.
So for example if I use Spinner.Add("new data or whatever") I would like to have that after I restart app (so basically keep that change in flash memory).