Hi guys,
I would like to use AsyncStreams(Object) with multiple devices in a very local environment. It would be a 1:n communication (1 Tablet as the central device communicating with n other devices).
I played with 3 devices and I would like to change the example code to "connect - send - disconnect" so that any device can send it's data.
Perhaps not the best solution. Any suggestions?
I want to have a very small & simple solution without a real server in the background (because of the users of the App - they should be able to handle the environment on their own very simple - and local).
I would like to use AsyncStreams(Object) with multiple devices in a very local environment. It would be a 1:n communication (1 Tablet as the central device communicating with n other devices).
I played with 3 devices and I would like to change the example code to "connect - send - disconnect" so that any device can send it's data.
Perhaps not the best solution. Any suggestions?
I want to have a very small & simple solution without a real server in the background (because of the users of the App - they should be able to handle the environment on their own very simple - and local).