But i read document but not found function to do it, only with filename and directory to play audio offline, how to play stream online audio with this library?
You are correct. It was added later.
I was mistaken. There is no built-in support for audio streaming. It may be added in the future.
About the Mac requirements, I prefer to answer these questions when the beta will be released to avoid adding confusion as not everything is already set.
What we know for now:
- The required configuration for iOS development is more complex than Android.
- During development you will need a connected Mac from time to time to build the app.
- In most cases you will be able to reuse the same "shell" app during development which saves quite a lot of time.
- It is possible that we will provide an additional remote builders service, which will allow you to "rent" a Mac builder from Anywhere Software. The price will be relatively low.
- A single local Mac can be used by multiple developers in the same company.
- When your app is ready to be uploaded to the app store you need a local Mac or a service such as MacInCloud to upload the app. The remote service that we may provide will not support this feature (for now).
- If you have a local Mac then you will probably be able to run the app on an emulator. In version 1.0 (assuming that this feature will be supported) then it will not be automatic and will not be a replacement for a real device.
- With a local Mac you will be able to run the IDE in a virtual machine. Boot camp will not really help.
- B4i apps will run on iOS 7+.
- The demand for apps that run on both Android and iOS is much higher than apps that run on Android only.