First, i spend a lot of time in creating views, some views i need by my self, but some views not and to create a high quality view cost a lot of time. If you want to support me, then you can do it here by Paypal. 
Thanks to @Erel for his Simple Halo Animation.
		
		
	
	
		
	 
		
	
Features
Version: 1.00

	
			
			Thanks to @Erel for his Simple Halo Animation.
Features
- Add View per code
 - Change Color at runtime
 - Modify the durations
 - start and stop
 
Version: 1.00
- ASRippleView
- Functions:
- AddView (base As Object, duration As Int, fade_duration As Int, ripple_color As Int) As String
Adds the View per code to the Parent (base) - Apply  As String
Applys the changes on the View for example: change color - Class_Globals As String
 - CreateHaloEffectHelper (Parent As B4XView, x As Int, y As Int, radius As Int)
 - DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
Base type must be Object - getDuration As Int
 - getFadeDuration As Int
 - getIsRunning  As Boolean
Checks the state of the animation - getRippleColor As Int
 - Initialize (Callback As Object, EventName As String) As String
 - IsInitialized  As Boolean
Tests whether the object has been initialized. - setDuration (duration As Int) As String
 - setFadeDuration (duration As Int) As String
 - setRippleColor (color As Int) As String
 - Start  As String
Starts the animation - Stop  As String
Stops the Animation 
 - AddView (base As Object, duration As Int, fade_duration As Int, ripple_color As Int) As String
 - Properties:
- Duration As Int
 - FadeDuration As Int
 - IsRunning As Boolean [read only]
Checks the state of the animation - RippleColor As Int
 
 
 - Functions:
 
- 1.00
- Release
 
 - 1.01
- BugFixes and Improvements
 - Add Designer Property StartOnStartup - Starts the animation as soon as the view has been built
- Default: False
 
 - Add get and set CircleStartGap - A gap where the animation begins
- Useful if the view is behind a view and the animation should only start when the view is finished
 - Default: 0
 
 
 
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