B4A Library [B4X] [XUI] SD LiquidProgress (Bar)

Star-Dust

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This is not a minimum and maximum, for the type of graphics such small progressions would not be perceptible. You would need to have a very large view and in any case below 10% they would be barely visible.
 

Almora

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if we think like a glass bottle, it's Decently full 100% of it, the values I use are usually between 0.1 and 4.
 

AnandGupta

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0.1 to 4.0 range is 1 to 40
so you have something (X * 10) *2 to get the % for 2 to 80 and it will show correctly., X = 0.1 to 4.0
just add few to make it to 100, if you wish.
 

james_sgp

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Hi, I`m trying to use this in a Rectangle mode (width 95, height 190); but it seems the animation gets squashed and hidden. I can only get it to work, when the object is actually a square? Is this sommething that can be fixed, or i can fix?

James
 

Star-Dust

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Hi, I`m trying to use this in a Rectangle mode (width 95, height 190); but it seems the animation gets squashed and hidden. I can only get it to work, when the object is actually a square? Is this sommething that can be fixed, or i can fix?

James
Even if you put a rectangular shape, it will always take the square shape in the center of the rectangle so as not to deformar with images. If the image disappears you, post an example in which you can see this defect so I can verify it.
 

james_sgp

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Even if you put a rectangular shape, it will always take the square shape in the center of the rectangle so as not to deformar with images. If the image disappears you, post an example in which you can see this defect so I can verify it.
Star Dust, attached is a samle, showing the issue.

 

Attachments

  • SampleLiquid-JC.zip
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