B4J Library [Beta]JFXExtended: Shapes, Effects, Borders And Gradient Fills

amaxco

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@Informatix and @keirS

I, too, invite @Erel to be part of this discussion.

Also, I suggest adding a title, something like "Initiatives", in each forum where we all participate/collaborate for producing a product, library, wrapper ... etc, for the benefit of the entire community. It is like a "B4Xhub" project. If applicable we can take it to a higher level aiming at organizing a A "B4X Anywhere school" .... Sounds highly imaginative but not difficult to achieve if we unite our resources, we want our kids get engaged too.

B4X has amazingly attracted so many and specially those who were born and worked in the classic world of programming and found it difficult to jump on the new world wagon.... For them, B4X is the lifebuoy!
 

amaxco

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Download the ApacheStrUtils library again. I have updated this and it should now work.

Thanks @keirS

All is fixed and working fine.

Just some odd idea occurred to me, is it possible to use these shapes separately? Is it is explained in the B4X beginner's guide shapes can only be used if contained in a canvas. In my opinion, placing many convases at different positions only for the purpose of displaying shapes such as circle, line or rectangles is not that hand this way.
 

keirS

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Yes this is possible. Just use AddNode to add them. They are just another type of Node.
 

Erel

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I wonder if @Erel would be willing to the post the BADoclet code
You don't need the BADoclet tool for this. It will be easier to create a tool that reads the XML and generates HTML. It will also work with all B4X products. The BADoclet is only used by B4A and B4J.

In fact I'm using such a tool to produce the online documentation:
https://www.b4x.com/b4j/documentation.html

I cannot share this tool as it is a modified version of the IDE.
 
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