Hi, I don't really know what has changed but iAdmob is no longer compiling, even in previously successful released projects.
I keep getting this error when i add iadmob with consent
When I check my default profile in apple developer website, it seems you can't in-App purchase capability to wildcard Adhoc profile. Am really finding it diffiucult to debug the app. I don't know what to do next.
I keep getting this error when i add iadmob with consent
B4X:
B4i Version: 5.51
Parsing code. (0.04s)
Building folders structure. (0.10s)
Compiling code. (0.09s)
Compiling layouts code. (0.00s)
Compiling debugger engine code. (1.56s)
Building Xcode project (0.35s)
Sending data to remote compiler. Error
Out: Build settings from command line:
ARCHS = arm64
CODE_SIGN_IDENTITY = iPhone Distribution: myName (6******S)
CONFIGURATION_BUILD_DIR = /Users/administrator/Documents/UploadedProjects/<user id>/Payload
OTHER_CODE_SIGN_FLAGS = --keychain <user id>
PRODUCT_NAME = African Quotes
PROVISIONING_PROFILE = ******-****-****-****-***********
note: Using new build system
note: Planning build
note: Constructing build description
error: Provisioning profile "default" doesn't support the In-App Purchase capability. (in target 'B4iProject' from project 'B4iProject')
Error: ** BUILD FAILED **
When I check my default profile in apple developer website, it seems you can't in-App purchase capability to wildcard Adhoc profile. Am really finding it diffiucult to debug the app. I don't know what to do next.