Hi, I don't really know what has changed but iAdmob is no longer compiling, even in previously successful released projects. 
I keep getting this error when i add iadmob with consent
	
	
	
	
	
	
	
		
			
			
			
			
			
		
	
	
	
		
	
	
		
	
When I check my default profile in apple developer website, it seems you can't in-App purchase capability to wildcard Adhoc profile. Am really finding it diffiucult to debug the app. I don't know what to do next.
			
			I keep getting this error when i add iadmob with consent
			
				B4X:
			
		
		
		B4i Version: 5.51
Parsing code.    (0.04s)
Building folders structure.    (0.10s)
Compiling code.    (0.09s)
Compiling layouts code.    (0.00s)
Compiling debugger engine code.    (1.56s)
Building Xcode project    (0.35s)
Sending data to remote compiler.    Error
Out: Build settings from command line:
    ARCHS = arm64
    CODE_SIGN_IDENTITY = iPhone Distribution: myName (6******S)
    CONFIGURATION_BUILD_DIR = /Users/administrator/Documents/UploadedProjects/<user id>/Payload
    OTHER_CODE_SIGN_FLAGS = --keychain <user id>
    PRODUCT_NAME = African Quotes
    PROVISIONING_PROFILE = ******-****-****-****-***********
note: Using new build system
note: Planning build
note: Constructing build description
error: Provisioning profile "default" doesn't support the In-App Purchase capability. (in target 'B4iProject' from project 'B4iProject')
Error: ** BUILD FAILED **When I check my default profile in apple developer website, it seems you can't in-App purchase capability to wildcard Adhoc profile. Am really finding it diffiucult to debug the app. I don't know what to do next.
 
				 
 
		 
 
		 
 
		 
 
		 
 
		