Great!I've played two days ago; I've to replay to send my opinions (I don't remember ..) Overall opinion was very positive ;-)
Almost all the graphics for this game and for the UFO are based on assets from opengameart. I "just" modify them until I feel they match together. I know how to use graphic tools, but I'm not a designer, so I don't feel like creating art from scratch, I'm not good at it.very nice @melonZgz
are you doing the assets by your self?
Almost all the graphics for this game and for the UFO are based on assets from opengameart. I "just" modify them until I feel they match together. I know how to use graphic tools, but I'm not a designer, so I don't feel like creating art from scratch, I'm not good at it.
Multiplayer is a very good idea for a game, as you say you compete against another player. I like it, but not sure about implementing it, looks too dificult to me... maybe turn based would be easier (like a pool game) than real time.btw i purchase a lot assets in graphicriver.com i have another nice platform assets that i will use in the future. now i would like to make my first multiplayer game (over the net). i will start with a simple game and build an multiplayer lib so i can use it in more complex box2d games.
i think multiplayer games are very popular even if the graphics sucks people like to compete with others.
i have a very nice idea for a multiplayer game and i think it may become very popular even if the idea is not unique and not such a hard game to do but the multiplayer part may make it a hit.
Multiplayer is a very good idea for a game, as you say you compete against another player. I like it, but not sure about implementing it, looks too dificult to me... maybe turn based would be easier (like a pool game) than real time.
I don't understand how this game could be a turn-based game. Do the players compete one against the other at the same time? (in this case, I don't understand where are the "turns" and what each player does). Do they play the same levels, one after the other? What happens when a player fails to pass a level? Do they only compete for the best score? (in this case, a simple leaderboard is enough).Multiplayer is a very good idea for a game, as you say you compete against another player. I like it, but not sure about implementing it, looks too dificult to me... maybe turn based would be easier (like a pool game) than real time.
I even know one that never went above 500 downloads. Mine.I see a lot of very good games with only 10K installs...
I don't understand how this game could be a turn-based game. Do the players compete one against the other at the same time? (in this case, I don't understand where are the "turns" and what each player does). Do they play the same levels, one after the other? What happens when a player fails to pass a level? Do they only compete for the best score? (in this case, a simple leaderboard is enough).
The technical difficulty is not always higher for a real-time MP game. It depends strongly on what you want to do.