this should be enough for the first version. i need to mention that the install rate very dis motivate me on continue this game
1-2 installs/ day
i worked really hard on this game (day and night) i think it deserve more then that.
Making a good game is one thing, but gettin some success in the (so populated) store is another story.
I see a lot of very good games with only 10K installs and other crappy games and clones with more than 1M! It's not fair for indie devs, as there is a "lucky" factor there.
Publish your game in other stores, opera store should give you some installs during first month (yesterday I had 150 installs for my UFO game!), Now I'm going to try slideme and others
Make some campaign, maybe an incentivated one can give you a boost and you can get featured in some top new charts in some country in the first month, wich will give you organic installs.
Use a review exchange service to get some reviews. Reviewsmotion isn't working well for me these days, I've tried moreappsreview and this one is working a lot better (BTW, if you want to register you can
use my referal )
I think your game is good (very good), and soon or later it will grow