Good afternoon,
I am developing an app using the sliding panels tutorial by Erel. It work fine!
Now I am trying to add zoomable images; to do this I would use the warwound's TouchImageView library but it doesn't work.
Here there is the code:
Thank you for helping
I am developing an app using the sliding panels tutorial by Erel. It work fine!
Now I am trying to add zoomable images; to do this I would use the warwound's TouchImageView library but it doesn't work.
Here there is the code:
B4X:
Sub Activity_Create(FirstTime As Boolean)
'****** TOUCH
Activity.AddMenuItem("Create Log", "CreateLog")
TouchImageView1.Initialize("TouchImageView1")
Activity.AddView(TouchImageView1, 0, 0, 100%x, 100%y)
TouchImageView1.MinScale=0.25 ' default is 0.5
TouchImageView1.MaxScale=2 ' default is 1.5
TouchImageView1.TranslatePadding=128dip ' default is 64dip
TouchImageView1.Gravity=Gravity.FILL
Dim Bitmap1 As Bitmap
'************
'TouchImageView1.ScaleSrcRectToDestRect(SourceImageRect, TouchImageViewRect, "CENTER") ' make string a static constant in library
Dim panels(6) As Panel
Dim UsedImg As String
For i = 0 To panels.Length - 1
panels(i).Initialize("panels")
panels(i).Color = Colors.White 'Colors.RGB(Rnd(0, 255), Rnd(0, 255), Rnd(0, 255))
If i=0 Then Then
UsedImg="bro_inizio1.png"
End If
If i=1 Then Then
UsedImg="bro_inizio2.png"
End If
If i>1 Then
UsedImg="calcolatrice.gif"
End If
Bitmap1.Initialize(File.DirAssets, UsedImg)
TouchImageView1.SetBitmap(Bitmap1)
If FirstTime Then
' Rect parameters are: left, top, right, bottom
SourceImageRect.Initialize(0, 0, Bitmap1.Width, Bitmap1.Height)
TouchImageViewRect.Initialize(0, 0, TouchImageView1.Width, TouchImageView1.Height)
End If
TouchImageView1.ScaleSrcRectToDestRect(SourceImageRect, TouchImageViewRect, "CENTER") ' make string a static constant in library
Activity.AddMenuItem("Create log", "CreateLog")
Activity.AddMenuItem("Toggle touch", "Toggle")
panels(i).AddView(TouchImageView1, 0, 0, 100%x, 100%y)
Activity.AddView(panels(i), 100%x, 0, 100%x, 100%y - 80dip) 'add the panel to the layout
'Activity.AddMenuItem("Panel #" & i, "Menu")
Next
'add button menu
btnMenu.Initialize("Menu")
btnMenu.Textsize=15
btnMenu.Text = "Menu principale"
Activity.AddView(btnMenu, 20%x, 100%y - 75dip, 200dip, 50dip)
'Activity.AddView(btnMenu, 40%x, 100%y - 75dip, 100dip, 50dip)
'add the Left and Right button
btnLeft.Initialize("Left")
btnLeft.Textsize=15
btnLeft.Text = ">"
Activity.AddView(btnLeft, 85%x, 100%y - 75dip, 50dip, 50dip)
'Activity.AddView(btnLeft, 60%x, 100%y - 75dip, 100dip, 50dip)
btnRight.Initialize("Right")
btnRight.Textsize=15
btnRight.Text = "<"
Activity.AddView(btnRight, 0%x, 100%y - 75dip, 50dip, 50dip)
'Activity.AddView(btnRight, 10%x, 100%y - 75dip, 100dip, 50dip)
'Load Bitmaps for indicator
ActiveBitmap.Initialize(File.DirAssets, "indicator_active.png")
InactiveBitmap.Initialize(File.DirAssets, "indicator_inactive.png")
'*****************************
'Initialize the SlidingData object and set the array of panels.
'Then we call SlidingPanels.Initialize to prepare the animation objects.
'The last call to ChangePanel brings the first panel.
sd.Initialize
SlidingPanels.Initialize(sd, panels, True, 150)
sd.currentPanel = currentPanelBeforePaused - 1
Indicator = SlidingPanels.CreatePageIndicator(panels.Length, InactiveBitmap, 120dip, 16dip)
Activity.AddView(Indicator, (100%x - 120dip) / 2, 0, 120dip, 16dip)
Indicator.BringToFront
'****
ChangePanel(0)
End Sub
Thank you for helping