I'm wanting to make a multiplayer card game and looking for advice or ideas before I spend eons making the same mistakes other people already made
I've already prototyped a database in MS Access. I will export to something like mySQL or SQL Server, depending on various factors. I have a server I can use to facilitate data use/sharing/etc.
I haven't played with B4A in a couple years and even then I was not a pro.
I feel like I'm starting from scratch almost.
I'd like to use the latest improvements in this 8.50 version, rather than stuff I've built using older versions of B4A.
Are there any templates for this kind of thing?
I have 90 card images but they are so plain that the more efficient way to display will be text on a colored background.
But I'm getting ahead of myself, ha!
The biggest challenge will be how and what kind of database to set up for this. I'm guessing I can probably store what is needed for game play local on the device but it will check the server database for updates and especially use it to save game data as games are being played, as well as for finding / matching players, and maybe some kind of record after the game has finished. Oh and "friending" so that people can find each other and play again in the future. If it helps any, I'll post a screenshot of the database table/field relationships view here.
Thank you for any help or guidance you can give!
I've already prototyped a database in MS Access. I will export to something like mySQL or SQL Server, depending on various factors. I have a server I can use to facilitate data use/sharing/etc.
I haven't played with B4A in a couple years and even then I was not a pro.
I feel like I'm starting from scratch almost.
I'd like to use the latest improvements in this 8.50 version, rather than stuff I've built using older versions of B4A.
Are there any templates for this kind of thing?
I have 90 card images but they are so plain that the more efficient way to display will be text on a colored background.
But I'm getting ahead of myself, ha!
The biggest challenge will be how and what kind of database to set up for this. I'm guessing I can probably store what is needed for game play local on the device but it will check the server database for updates and especially use it to save game data as games are being played, as well as for finding / matching players, and maybe some kind of record after the game has finished. Oh and "friending" so that people can find each other and play again in the future. If it helps any, I'll post a screenshot of the database table/field relationships view here.
Thank you for any help or guidance you can give!
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