Tonight I could spend a couple of hours and finally I added the
identifier of touch on 3D objects.
To understand the method, see
post#29. There is a simple algorithm that allows to verify if a point is inside a polygon delineated by the path method.
To make a significant breakthrough I should have a map for each 3D object.
In the key field enter the ID identifier and in the value field a custom type containing the list of points that represents it and in the case of the image the bitmapCreator.
This would mean rewriting all the code, because now I use a coarser system, putting all the data in a list of different types. This slows me down.
But I do not want to rewrite everything. I will take another long pause to understand how to do it.
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UPDATE: I have rewritten all the code.
Next step: since I'm tired, find testers willing to produce some sample apps with my library and to test any (certain) bugs.
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