The iOS developer program provides the possibility to distribute an app without the app store through the "ad hoc" distribution. I have no experience of that particular feature, but you can probably find out more at https://developer.apple.com/programs/ios/distribute.html
https://developer.apple.com/library...p.html#//apple_ref/doc/uid/TP40012582-CH8-SW4 and search for "ad hoc".
There are no plans for now to merge all three IDEs into a single IDE. The IDEs are very light-weight. You can install each of the tools in a single minute (visual studio for example can take a couple of hours). I don't see many advantages for merging them into a single tool.
So I just boot Windows when using B4A and OS X when using B4i? is there an OSX requirement? mine is quite old..
You don't need to "install" Objective-C onto the Mac. Objective-C is just a language
This sounds like it's gonna bea nightmarereally fun to make it work in linux
The only thing that would make sense is that B4I itself is the one that converts the B4I code to Objective-C, and then sends that to the Mac for the final compilation.
This is more or less correct. During development (debug mode) you will be able to "compile" your app and run it without a local or more compilation. At least not every time. It is a similar solution to B4A rapid debugger.The only thing that would make sense is that B4I itself is the one that converts the B4I code to Objective-C, and then sends that to the Mac for the final compilation.
The only thing that would make sense is that B4I itself is the one that converts the B4I code to Objective-C, and then sends that to the Mac for the final compilation.
On the Mac you must install Xcode.(Isn't it how any computer works?)
No Jose,
In Windows you need to install C compiler, it doesn't come with OS.. now for B4A we need to install Java compiler to compile the B4A-generated Java code. But in the case of B4i we don't need to install OC compiler, and I understand what you said that Mac OS, unlike Windows, comes with OC compiler pre-installed.
On the Mac you must install Xcode.