b4ios
Maybe in the future. Nothing concrete yet.
Technically whats does it take to "adapt" the android version to mac?
I have been testing a few ios things but most of them are html5 and requires thirdparty plugins to utilize hardware etc.
If or when you are going for this then i would suggest that even if there are different "roads" that most of the command etc are identical so that you in a perfect world could just say "compile to android and ios"
PureBasic is more or less identical on linux/windows/mac with few exceptions.
You probably have to rewrite the b4a if you are going for the ios so that it's less work to handle two projects...